Developer:Capcom.
Genre:Fantasy Shooter.
ESRB:Mature.
Overview
First Look
Wow! Another installment in the world-famous Devil May Cry series, and the fresh addition has amazing graphics as already confirmed from various trailers and teaser-vids. The First Look of the game is an impressive one...With an opening cinematic that nearly promises the Loads of action involved in the whole game.
Characters
Nero

Nero's past is, not to mention, not revealed and he's shown to have blood of Sparda - The Legendary Dark Knight. a.k.a. Dante's dad. The connection is quite complicated one... It was about time that Loremasters of DMC figured that out. ;)
Kyrie

Credo
and finally,
Dante

Storyline
Base
Base of the storyline is about a country who worship Sparda as God, a saviour. The rule is maintained by the organization called Order of the Knights and, surprisingly, young Nero is a part of it. This is where is all begins and ends. The storyline is all about a crazed old fool who seeks the Power of Sparda by intending to capture Dante and use him as a core to fuel up an oversized demon - labled as a Savior - and hence take over the World.
Grip
Though the overall storyline feel is actually - Just-Another-Day-In-Dante's-Life! It's definitely not new for someone like Dante to have somebody intending to capture him and use his power! Dante, not to mention acts swift and prompt and this is where the storyline grips you. Dante's entries are brilliant and SSStylish!
Though the overall storyline feel is actually - Just-Another-Day-In-Dante's-Life! It's definitely not new for someone like Dante to have somebody intending to capture him and use his power! Dante, not to mention acts swift and prompt and this is where the storyline grips you. Dante's entries are brilliant and SSStylish!
Flow
As all DMC series games, the storyline maintains the flow pretty well, through the cinematics and live game action, the storyline is gradually revealed, and hence a lot details about Dante, the backgrounds, and most importantly - Nero.
Visuals
3d Graphics
As all DMC series games, the storyline maintains the flow pretty well, through the cinematics and live game action, the storyline is gradually revealed, and hence a lot details about Dante, the backgrounds, and most importantly - Nero.
Visuals
3d Graphics






SFXs





Particles and other effects like Fire or Water are done with details but what I liked was the dust effects! The most realistic dust effects seen so far in any game are present here in DMC4!
Cinematics
This is a TRUE beauty. The animation sequences are done brilliantly. With great details and utmost precision. The animation and motion capture technology is high level. The dialogues are gratly lip-sync'ed, even in the fiercest heat of combat! The graphics and effects are done pretty well and greatly maintained throughout the gameplay as well.
Gameplay
Systems
The gameplay is virtually unchanged from previous DMC games. Same set of moves for Dante for Rebellion, E&I, and Coyote-A But here's a difference. The Style system is greatly reworked. Dante still plays all four styles - Trickster, Royal Guard, Gunslinger and Swordsmaster, but the styles can be switched anytime, anyplace! Of course, this has resulted in minor nerfs from every style, example - Tricker cannot to Wall Hikes, Gunslinger has less power on Charged Shots additionally, Royal Guard cannot to the Ultimate.
The Style system has remained virually unchanged from previous. Except for what the Letter stand for, meter starts out at 'D'eadly and peaks at 'S'moking 'S'ick 'S'tyle.
Still, one cannot deny the gameplay and combo system that was implemented with characters, Nero has a Exceed Gauge which is used by Red Queen. Exceed adds up additional effects to the attacks, like an enhancer, that can be revved up to three times. Potentially, unleashing a single attack that makes it thrice more powerful. Or multiple chain attacks, that gradually consume the revved up bar, but powerful ones.
Dante, has an impressive new weapon in his stock. The Pandora's Box! The box, is actually a gun, which takes multiple forms depending on how it's used. The Pandora has a Disaster Gauge, which is filled up by using many attacks from Pandora. Only Gunslinger is able to use the advanced attacks of Pandora which consume the disatster Gauge, but is used effectively, pandora is deadly weapon that can clear off entire raging army of Demons or Put a Boss trembling, weakened. Dante, also has a Brand New Weapon - Lucifer. Gotta give credit to CAPCOM for such amazing design.
Weapons and Skills
Nero's weapon arsenal is small but amazing. And he mas many combination moves that allows a lot more combos... Plus the visual stunningness and fluidness in Combo branching is really done well. Nero can use Demonic Arm along with the Sword or Gun combinations. Unfortunately, Nero's gun seems a bit less effective than sword, unless used in Charged Shot mode. (Yes, Nero's charged shot is a lot different than Dante's)
Dante carries his usual arsenal, but greatly reworked from DMC3. As effective as it's a little difficult to handle than Nero's. But it's Okay. Once you unlock the Dark Slayer style (The fifth style) then, the real fun begins...
The Cool Combos are simple but damn effective... The visual threat to the onlooker and a great and addicting experience to the player himself.
Upgrade System
The game uses two currencies instead of one as opposed to the previous installments, Red Orbs are used exclusively for Consumable items and Blue Souls are used for purchasing extra moves upgrades etc. Kinda cool and great. I loved the way the Upgrades are, and the Variety of moves. Dante's styles can now be upgraded instead of perfecting them through the combat. Which seemed a kinda dull to me. Duh!
Anyway, This s all about Devil May Cry 4 for now...
Cinematics
This is a TRUE beauty. The animation sequences are done brilliantly. With great details and utmost precision. The animation and motion capture technology is high level. The dialogues are gratly lip-sync'ed, even in the fiercest heat of combat! The graphics and effects are done pretty well and greatly maintained throughout the gameplay as well.
Gameplay
Systems
The gameplay is virtually unchanged from previous DMC games. Same set of moves for Dante for Rebellion, E&I, and Coyote-A But here's a difference. The Style system is greatly reworked. Dante still plays all four styles - Trickster, Royal Guard, Gunslinger and Swordsmaster, but the styles can be switched anytime, anyplace! Of course, this has resulted in minor nerfs from every style, example - Tricker cannot to Wall Hikes, Gunslinger has less power on Charged Shots additionally, Royal Guard cannot to the Ultimate.

Still, one cannot deny the gameplay and combo system that was implemented with characters, Nero has a Exceed Gauge which is used by Red Queen. Exceed adds up additional effects to the attacks, like an enhancer, that can be revved up to three times. Potentially, unleashing a single attack that makes it thrice more powerful. Or multiple chain attacks, that gradually consume the revved up bar, but powerful ones.
Dante, has an impressive new weapon in his stock. The Pandora's Box! The box, is actually a gun, which takes multiple forms depending on how it's used. The Pandora has a Disaster Gauge, which is filled up by using many attacks from Pandora. Only Gunslinger is able to use the advanced attacks of Pandora which consume the disatster Gauge, but is used effectively, pandora is deadly weapon that can clear off entire raging army of Demons or Put a Boss trembling, weakened. Dante, also has a Brand New Weapon - Lucifer. Gotta give credit to CAPCOM for such amazing design.
Weapons and Skills
Nero's weapon arsenal is small but amazing. And he mas many combination moves that allows a lot more combos... Plus the visual stunningness and fluidness in Combo branching is really done well. Nero can use Demonic Arm along with the Sword or Gun combinations. Unfortunately, Nero's gun seems a bit less effective than sword, unless used in Charged Shot mode. (Yes, Nero's charged shot is a lot different than Dante's)
Dante carries his usual arsenal, but greatly reworked from DMC3. As effective as it's a little difficult to handle than Nero's. But it's Okay. Once you unlock the Dark Slayer style (The fifth style) then, the real fun begins...
The Cool Combos are simple but damn effective... The visual threat to the onlooker and a great and addicting experience to the player himself.
Upgrade System
The game uses two currencies instead of one as opposed to the previous installments, Red Orbs are used exclusively for Consumable items and Blue Souls are used for purchasing extra moves upgrades etc. Kinda cool and great. I loved the way the Upgrades are, and the Variety of moves. Dante's styles can now be upgraded instead of perfecting them through the combat. Which seemed a kinda dull to me. Duh!
Anyway, This s all about Devil May Cry 4 for now...

No comments:
Post a Comment